MINOR bump 1.2.0 -> 1.3.0. Adds a done-task archival rule: when >=10 green done blocks pile up in STATUS.md (checked at Session start step 7 and Task completion step 7), move them verbatim to .tasks/archive/YYYY-MM.md (append, monthly file, one-time header, committed on its own), leaving only active/paused/ready/blocked on the board. This is the root-cause fix for the recurring "huge STATUS.md" complaint -- orientation still reads the local board, but the board is kept small so the read stays cheap. Deliberately did NOT follow the task's literal instruction to swap Read STATUS.md for tasks_get_status in the orientation flow: that rests on a factual error. tasks_get_status returns ONE task's live status by a known slug and cannot enumerate the board; tasks_aggregate is cross-project + cache-based and does not index ready/done (its docs say read STATUS.md directly for the current project). So no projects-meta tool replaces the orientation board-read. The skill now warns against both tools for board enumeration and points tasks_get_status at its real single-task use. Concept page concepts/using-tasks-status-archival.md + index + log document the deviation for the paired review task. TDD N/A (markdown policy). hermes/mapping + install untouched (separate baseline tasks). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
claude-skills
Russian version: README.ru.md.
Joint workshop and storage for Claude skills.
About
A shared workspace where Claude and I author, debug, and ship skills together:
skills/— editable sources (markdown + assets), the source of truthdist/— built.skillarchives for Claude, committed to the repohermes/— Hermes-rollout config:mapping.yamland anymode: manualoverrides underhermes/skills/dist-hermes/— pre-converted Hermes-flavour skill tree, committed (regenerated byscripts/build-hermes.py)scripts/— utilities:build.sh(source →.skill),install.sh(source →~/.claude/skills/),build-hermes.py(source →dist-hermes/).wiki/,.tasks/— working notes and the task board
Quick start
Install skills on a fresh machine
Windows (PowerShell):
git clone <repo> claude-skills
cd claude-skills
bash scripts/install.sh # copies every skills/* into ~/.claude/skills/
# or only specific ones:
bash scripts/install.sh caveman wiki-maintainer
Linux / macOS (bash):
git clone <repo> claude-skills
cd claude-skills
bash scripts/install.sh # copies every skills/* into ~/.claude/skills/
# or only specific ones:
bash scripts/install.sh caveman wiki-maintainer
The install target can be overridden with CLAUDE_SKILLS_DIR=/path bash scripts/install.sh.
install.shworks on Windows under git-bash. A nativeinstall.ps1is on the task board but not yet implemented.
Using skills in projects
Once the skills are installed, the easiest way to wire them into a new
(or existing) project is the project-bootstrap
skill. Tell the agent "bootstrap" or "set everything up" from the
project's folder and it will, in one pass:
- initialize
git(if missing) and write a sane.gitignore - create a starter
README.md - lay out
.wiki/per the Karpathy LLM Wiki pattern (delegated tosetup-wiki) - lay out
.tasks/with the canonical task board (delegated tosetup-tasks) - write
CLAUDE.mdwith skill triggers (use superpowers,use project wiki,use task management system,check across all projects,we're on Windows) - record the skill versions used in
.wiki/concepts/bootstrap-manifest.mdso cross-project layout drift stays debuggable - check whether the official
superpowers@claude-plugins-officialplugin is installed and, if not, print the install command — theuse superpowerstrigger is a no-op without it
Two modes, picked automatically: init for an empty folder, upgrade
for an existing project (the skill only fills the gaps and never overwrites
without explicit confirmation). On upgrade, CLAUDE.md is merged
idempotently — only canonical trigger lines that aren't already present are
appended after explicit confirm, so re-running project-bootstrap after a
template change picks up the new triggers without duplicating the old ones.
Edit a skill
# 1. Edit skills/<name>/SKILL.md (or its assets).
# 2. Push the changes into the live skill folder:
bash scripts/install.sh <name>
# 3. Rebuild the archive (optional, but handy before a commit):
bash scripts/build.sh <name>
Build .skill archives
bash scripts/build.sh # all skills
bash scripts/build.sh caveman # one skill
build.sh uses zip when it's available (Linux/macOS) or delegates to
scripts/build.ps1 via PowerShell (Windows without zip). On Windows you
can also run powershell scripts/build.ps1 directly.
Build for Hermes
The same skills/ are rolled out to Hermes Agent (Nous Research) on factory
Linux machines. The converter reads hermes/mapping.yaml (per-skill
mode / category / replace-rules / skip-list) and writes a Hermes-formatted
skill tree to dist-hermes/, which is committed to the repo.
python scripts/build-hermes.py # regenerate dist-hermes/ from mapping
Every skill in skills/ must have an explicit entry in mapping.yaml
(auto / manual / skip / pending); the build fails on unmapped skills.
Skip and pending entries land in dist-hermes/SKIPPED.md with reasons. Full
design rationale lives in
.wiki/concepts/hermes-skills-rollout-design.md.
Layout
claude-skills/
├── skills/ ← sources (one folder per skill)
├── dist/ ← .skill archives for Claude (committed)
├── hermes/
│ ├── mapping.yaml ← per-skill Hermes-rollout config
│ └── skills/ ← `mode: manual` overrides (Hermes-flavour rewrites)
├── dist-hermes/ ← pre-converted Hermes-flavour tree (committed)
│ ├── <category>/<name>/ ← e.g. software-development/pulling-before-work/
│ └── SKIPPED.md ← skip + pending log (auto-generated)
├── scripts/
│ ├── build.sh / build.ps1
│ ├── install.sh / install.ps1
│ └── build-hermes.py
├── .wiki/ ← design docs, notes
├── .tasks/ ← STATUS.md
├── CLAUDE.md
└── README.md (this file — see README.ru.md for Russian)
For the principles and decisions behind this layout see
.wiki/concepts/repo-layout.md.