vitya d9728ef2e7 meta(tasks): pause [active-platform-eval] after design + pre-flight
Combined the two backlog tasks [active-platform-tuning] +
[active-platform-eval] into a single workstream. Eval IS the tuning
mechanism; "wait for 5 real signals" was a placeholder replaced by
a 20-query synthetic eval set balanced across Win/Lin/Mac.

Spec written at .wiki/concepts/active-platform-eval-design.md
(~150 lines): 20 queries (>=3 should-trigger per OS + near-miss
negatives), run_loop.py 5-iter autoloop in parallel with manual
body sweep (WSL clarity, BSD/macOS expansion, ambiguity policy).
Workspace at .tasks/active-platform-eval/ (eval-set.json committed,
iterations gitignored). Version bump 1.0.0 -> 1.1.0 planned (MINOR).

Pre-flight verified: claude CLI on PATH at C:\nvm4w\nodejs\claude.ps1
(Claude Code 2.1.128); run_loop.py present in skill-creator install.
Both autoloop deps satisfied -- no fallback to manual single-pass.

Per-task file at .tasks/active-platform-eval.md (Goal, Key files,
Decisions log, Open questions, Notes). STATUS.md collapsed the two
original blocks into one paused block; resume point is Q2
(write 20 queries solo vs run skill-creator HTML-review template).

Also fixed in same pause: [install-ps1] STATUS scope expanded to
paired install.sh + install.ps1, cross-platform parity, prune flag
(lesson from [compress-dedup]).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-05 22:35:55 +03:00

claude-skills

Russian version: README.ru.md.

Joint workshop and storage for Claude skills.

About

A shared workspace where Claude and I author, debug, and ship skills together:

  • skills/ — editable sources (markdown + assets), the source of truth
  • dist/ — built .skill archives, committed to the repo
  • scripts/ — utilities: build.sh (source → .skill), install.sh (source → ~/.claude/skills/)
  • .wiki/, .tasks/ — working notes and the task board

Quick start

Install skills on a fresh machine

Windows (PowerShell):

git clone <repo> claude-skills
cd claude-skills
bash scripts/install.sh           # copies every skills/* into ~/.claude/skills/
# or only specific ones:
bash scripts/install.sh caveman wiki-maintainer

Linux / macOS (bash):

git clone <repo> claude-skills
cd claude-skills
bash scripts/install.sh           # copies every skills/* into ~/.claude/skills/
# or only specific ones:
bash scripts/install.sh caveman wiki-maintainer

The install target can be overridden with CLAUDE_SKILLS_DIR=/path bash scripts/install.sh.

install.sh works on Windows under git-bash. A native install.ps1 is on the task board but not yet implemented.

Using skills in projects

Once the skills are installed, the easiest way to wire them into a new (or existing) project is the project-bootstrap skill. Tell the agent "bootstrap" or "set everything up" from the project's folder and it will, in one pass:

  • initialize git (if missing) and write a sane .gitignore
  • create a starter README.md
  • lay out .wiki/ per the Karpathy LLM Wiki pattern (delegated to setup-wiki)
  • lay out .tasks/ with the canonical task board (delegated to setup-tasks)
  • write CLAUDE.md with skill triggers (use superpowers, use project wiki, use task management system, check across all projects, we're on Windows)
  • record the skill versions used in .wiki/concepts/bootstrap-manifest.md so cross-project layout drift stays debuggable
  • check whether the official superpowers@claude-plugins-official plugin is installed and, if not, print the install command — the use superpowers trigger is a no-op without it

Two modes, picked automatically: init for an empty folder, upgrade for an existing project (the skill only fills the gaps and never overwrites without explicit confirmation). On upgrade, CLAUDE.md is merged idempotently — only canonical trigger lines that aren't already present are appended after explicit confirm, so re-running project-bootstrap after a template change picks up the new triggers without duplicating the old ones.

Edit a skill

# 1. Edit skills/<name>/SKILL.md (or its assets).
# 2. Push the changes into the live skill folder:
bash scripts/install.sh <name>
# 3. Rebuild the archive (optional, but handy before a commit):
bash scripts/build.sh <name>

Build .skill archives

bash scripts/build.sh                 # all skills
bash scripts/build.sh caveman         # one skill

build.sh uses zip when it's available (Linux/macOS) or delegates to scripts/build.ps1 via PowerShell (Windows without zip). On Windows you can also run powershell scripts/build.ps1 directly.

Layout

claude-skills/
├── skills/                 ← sources (one folder per skill)
├── dist/                   ← .skill archives (committed)
├── scripts/
│   ├── build.sh / build.ps1
│   └── install.sh
├── .wiki/                  ← design docs, notes
├── .tasks/                 ← STATUS.md
├── CLAUDE.md
└── README.md               (this file — see README.ru.md for Russian)

For the principles and decisions behind this layout see .wiki/concepts/repo-layout.md.

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Shell 22%